Demo version 0.1.7


Changes:

  • A couple of small code fixes related to the OS of the in-game computers
  • Some UV mapping polishes
  • Fixed a couple of missing, or badly placed mesh objects
  • Fixed grammar in one of the loading screen texts
  • New loading screen texts
  • Object hierarchy optimization
  • Also, this demo version still includes the WIP versions of the other city hubs I've been working on. The progress is especially visible in the Kingfisher Valley map. You can take a look at these by tinkering with the player.ini save file.

Need to mention that the development is going to drastically slow down from now on - till I find a publisher that can fund the rest of the development.

Files

Fragmented City demo 198 MB
16 days ago

Get Fragmented City

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